Nov.20

Ingress Year Six Events

Happy Birthday Ingress!
Ingress has turned 6 years old and in the birthday live-stream[1], on November 16th, we were given a teaser on a few Upcoming Events you can look forward to, along with a preview of the upcoming year six badge! We will be updating this article as more details come out about these events hopefully soon. Read More

Niantic & Ingress

Nov.14

Nov.10

Ingress Prime: New Cash Shop Items

Niantic has heard the agents’ concerns and has made some changes in the store!
During Prime’s release, new item bundles were added to the in-game store, which quickly gained the attention of the player base. Many concerns were voiced on the addition of these bundles, and after taking in the feedback on this change, Niantic posted[1] 24 hours after Prime’s release that they would be changing them. Within 72 hours, Niantic has changed the bundles to better suit the players’ feedback. Read More

Niantic & Ingress,Scanner Updates

Nov.09

Swipe Navigation in Ingress Prime

The release of Ingress Prime includes many quality of life enhancements, including one to help agents navigate more quickly. Here’s everything you need to know about the new swipe navigation.

Navigation is now managed via circular buttons near the bottom of the screen so that you can easily reach it with your thumb. Many of these buttons display “sub-buttons” when tapped. Swipe navigation allows you to activate these sub-buttons with a single gesture, letting you access them more quickly. Read More

Niantic & Ingress,Scanner Updates

Nov.06

Nov.06

Ingress Prime Released

Out of the blue Ingress Prime has gone from closed beta to released (open beta). Agents with the Classic scanner were upgraded to Ingress Prime rather than having to download the Prime beta separately from the Classic scanner. This could have been done because it’ll hit a larger target audience rather than asking agents to download the Prime beta separately.  Let’s dive into some of the highlights of today’s release. Read More

Niantic & Ingress

Oct.25

New Glyphs in the Ingress Anime, New ARG

Ingress: The Animation was released in Japan last week, and agents have spotted previously-unknown glyphs in an episode.

Source: FUJI TVIt’s not currently known what these new glyphs might mean and whether they will arrive in our scanners, though we can be sure that they’re being analyzed by Operation: Essex. Maybe we’ll see more on these glyphs as Ingress Prime gets closer to release. Read More

Niantic & Ingress

Jul.10

Ingress Prime Coming “Around October,” says Hanke

Variety recently reported that the new Ingress anime will be released on Netflix around October[1]. The release of the anime is scheduled to coincide with the release of Ingress Prime.

The anime, “Ingress: The Animation,” focuses on two XM senstitives, Makoto and Sarah, who are fleeing a third character named Jack. All three investigate an XM corporation’s human experiments. The article states “This new antagonist will also appear in the new ‘Ingress’ game.” It was unclear whether the term “antagonist” refers to the XM corporation or Jack. Read More

Niantic & Ingress

Feb.21

2018/19 Anomalies and Ingress Prime News

After much anticipation, Niantic have finally revealed the dates and locations for all the upcoming XM Anomalies until Q2 2019. Things kick off on the 28th of July with six events with another six on the 25th of August. This could help us narrow down the window of a possible release date for Ingress Prime of late July at the latest. This can be further confirmed by a few other facts: In Andrew Krug’s February AMA[1], the answer to question 10 confirms that Mission Days are now on hold while the release of Ingress Prime is being worked on: Read More

Niantic & Ingress,Scanner Updates

Dec.12

Why Ingress Prime?

With all the news[1] about the forthcoming Ingress Prime, it’s worth taking a moment to ask, “Why is Niantic creating Ingress Prime anyway? What’s wrong with the Ingress we have?”[2]

Probably the most compelling reason for the new Ingress client is the fact that Ingress Classic is powered by RoboVM, a technology which was used to write apps in Java that could be run on Android or iOS. Xamarin acquired RoboVM in October 2015, and Microsoft, in turn, acquired Xamarin four months later. Xamarin’s Mono C♯ compiler and related technologies interested Microsoft, but the Java tech… not so much. Two months after the acquisition announcement, Microsoft discontinued RoboVM. Niantic had a problem: Ingress would not be able to continue to evolve with mobile platforms while built on dead tech. The Ingress Prime client is essentially a complete re-write on the Unity platform, like Pokémon GO. This allows it to continue to grow as mobile technology advances. Read More

Niantic & Ingress